<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Bastetglyph Devlog - itch.io</title><link>https://mousepotatodoesstuff.itch.io/bastetglyph</link><description>A cat-like RPG</description><item><guid>https://mousepotatodoesstuff.itch.io/bastetglyph/devlog/1095002/013-let-there-be-blocks</guid><title>0.1.3: Let there be blocks</title><link>https://mousepotatodoesstuff.itch.io/bastetglyph/devlog/1095002/013-let-there-be-blocks</link><pubDate>Sun, 26 Oct 2025 20:30:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Been burned out for a bit, but managed to get stuff done now. Now there&#039;s a light mechanic and some more stuff I&#039;m too tired to mention...</p>]]></description></item><item><guid>https://mousepotatodoesstuff.itch.io/bastetglyph/devlog/1084821/012-the-keys-to-success</guid><title>0.1.2: The Keys To Success</title><link>https://mousepotatodoesstuff.itch.io/bastetglyph/devlog/1084821/012-the-keys-to-success</link><pubDate>Tue, 14 Oct 2025 17:12:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The progress is going along nicely. You can now rebind keys in the settings menu There are boxes in the main game you can move You can even softlock yourself :D The minigame is still broken, though :P...</p>]]></description></item><item><guid>https://mousepotatodoesstuff.itch.io/bastetglyph/devlog/1082590/011-i-guess-you-could-call-this-a-game</guid><title>0.1.1: I Guess You Could Call This A Game</title><link>https://mousepotatodoesstuff.itch.io/bastetglyph/devlog/1082590/011-i-guess-you-could-call-this-a-game</link><pubDate>Sat, 11 Oct 2025 18:27:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Managed to add menu system so you can play minigame or main game. Minigame is still broken, though. Too tired to write more than this, trying to figure out how to add box pushing is tiring...</p>]]></description></item><item><guid>https://mousepotatodoesstuff.itch.io/bastetglyph/devlog/1066498/011-pre-release-devlog-foundations-of-main-gameplay</guid><title>0.1.1 pre-release devlog: Foundations of main gameplay</title><link>https://mousepotatodoesstuff.itch.io/bastetglyph/devlog/1066498/011-pre-release-devlog-foundations-of-main-gameplay</link><pubDate>Sat, 04 Oct 2025 20:15:35 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Just make it exist first, you can make it good later. Managed to get basic motion and fade in/out of levels work, currently working on menus before I can upload this...</p>]]></description></item></channel></rss>